Xsolla Funding is dedicated to connecting high-quality projects with industry investors and publishers.
Our Rapid Rounds sessions at industry events are great opportunities to pitch your game in front of publishers and investors and potentially secure funding for your project. Which is why we’re excited to invite you to our regular edition as part of Gamescom Europe 2024.
To participate in our Rapid Rounds events, simply submit your application to the Xsolla Funding Club. Once approved and your project is added to the platform, you become a candidate for both online and offline Rapid Rounds. There's no need to reapply for each event; if your game is deemed high potential, we'll reach out to invite you.
We'll pick six games from Xsolla Funding Club submissions to join Rapid Rounds in Cologne. If chosen, you will present your game to 20+ influential publishers and investors. You'll have 8 minutes to give your best pitch, followed by 1-2 minutes for questions from the pros.
 It’s that easy. Your best pitch and ten minutes can change the future of your studio.
Nathan is a BD Manager for Xsolla in Europe. Starting his career in strategy consulting, he then co-founded a serious games company where he led a team of Unity developers designing and building multi-player virtual worlds to accelerate expertise acquisition. Subsequently, he then joined a Metaverse start-up where he helped raise venture capital and in 2022 joined Xsolla. His current role is focused on nurturing the Indie Games Scene in Europe. Â
J. is a seasoned veteran in the video game industry, with 20 years of invaluable experience. Over that time he has built up foundational experience in Live Operations, Production, Developer Relations, Corporate Communications, Business Development, and Business Operations. For the last 8 years his core focus has been on Business Development, and leading the charge in scaling small, sub 20-person sized companies to 100+ in size. Currently at Xsolla, his focus is on both helping grow the Xsolla Accelerator program, as well as advising the studios participating in it.